I don't intend to OSRS Gold anyone. I'm just being a woman over it from Wuyahong's blog

I don't intend to OSRS Gold anyone. I'm just being a woman over it. However, I'm of the opinion that over the last 3-4 years people have gotten so much more committed to runningescape and some even to the point of being a bit extreme. I don't hold anything against anyone because I've played longer, hell I've had a few pretty chilled 09ers.

However, it is strange that my boss's ability to buy multiple levels for over 100 million dollars is becoming an absolute requirement. Although magning DKs with firebolt was once considered normal but now it's ridiculous. My level of play has been for only 1/4 of the time that I have and they are really into runescape. I'm not a fan of being that random player who you would see saying stuff such as "wow 99 mage you have no life." But, the situation has taken on a seriousness that is beyond me. I hope that people can see the ramifications I'm coming from here.

I was thinking about minigames currently located in the wilderness that will soon be relocated to a "Gamer's Grotto" north of Falador. However I find the general idea to be terrible. Instead of making sure that minigames are played in the right places according to their origins, they'll be assembled in an unimaginative place.

Anyway I decided to take a examine the minigames which were discovered in the wild. -Clan Wars. Most of these minigames seem to be strongly "wild-centered", which means that they are not logical if placed elsewhere.

Because it is situated in the north The Mage Arena can be dangerous and you may get attacked. Additionally, you cannot fight with the same gear in the event you are attacked. Stolen Creation is a camp dedicated to the worship of and reincarnation by ghosts who haunt the godwars battlefields. The fist is guthix, an ancient battle site that is guarded and maintained by the Druids of Guthix, is where many warriors gather to fight each day, and to gain the arena's's's's's's's.

I understand that activities 2 & 3 on the list will stay as is, but also realize that Clan Wars does not necessarily have to be wilderness focused-the ability to fight against one another for the purpose of training could easily be relocated to, say the famous Al Kharid duel arena. It is possible to have the mages create some interdimensional portals using the same magic that created POHs (yes, there is an explanation! ), and it is a great idea.

The possibility of stealing the creation could be possible given that the revenants have now been confined to a cave. I believe the central location of the mystic's retreat is the best.

Why is Fist of Guthix required to go? It's located in low-level wilderness. You don't have to carry anything. Teleporting is an option to players. There is a chance that you will get killed, but it will not cost you any money. Personally, I wouldn't have a problem with it.

I was interested to know whether Sir Amik Varze really is a knight. I'm aware that the White Knights (By Guthix I would prefer a different name, similar to the one that the Kinshra have) are an organisation that is both military and political, but in feudal society (yes I know that RuneScape pays no heed whatsoever to the way the country was run, or even the the size of the territory for that matter... the world is way too small) Knights are in the middle, while a king is at the top, only beaten by an emperor.

Amik would have a peerage in the event that he was the head of the King's horse. Burthorpe could then be considered a principality. But, I believe the principality is vast and Burthorpe is just its capital.

The Kinshra were exiled from Falador and also from the mountains (I'm pretending that there is an area of mountains that separates Asgarnia from Misthalin from Wilderness... it seems strange to have one mountain by itself) Therefore, I'm guessing that Daquarius is the leader of the Kinshra becomes a marquis.

This makes sense, as Sir Amik is an Lord. Also what is the reason Sir Amik merely a knight compared to Daquarius, a Lord? What do you think? Can a knight be allowed to run the kingdom as a ruler? Sorry for the unrelated bits. I simply copied and pasted it from a RSOF posting.

The grave issue isn't clear for me. For those who don’t know, it's an assumption that gravestones won’t be blessed and people will steal you loot. I can't believe it was true prior to 2007. There was no grace period of six minutes to collect your items.

One argument is that new bosses require graves. Really? Tormented Demons are the new boss that was launched in 2008, as far as I'm aware and even when duo me and my partner do bless (well he blesses me and he's yet to die :D ) I can always return in three minutes. So the whole grave stone bless arguement holds nothing here and it doesn't matter whether your grave is blessed or not, you can still get back.

Corpreal Beast has, however, been designed to not utilize gravestone mechanics. I'm sure Jagex took a look at this and was ashamed of the care bear bosses who were hesitant to take risks and created the decision to not use gravestones. So you have 2 minutes to get back to your belongings, and there's no reason why you shouldn't stay before it becomes the stuff of the public.

Finally Nex, I have yet to take on her, so forgive me if I'm wrong. But the fact that most people believe Jagex to have been developing this update for quite some time, you'd be fair to argue that Nex would have been created to incorporate these features. While a blessing might help you return to your grave, it is my opinion that this should be a an integral part of the Nex's concept.

The other bosses were designed to be used with no gravestones. A grave without bless allows you to reclaim items from Bandos, KBD, Chaos Ele, Mole and apparently Zammy. DKs are, Arma, Sara and Sara are located on graves with bless

Graves can also significantly lower the chance of RS. While we are aware that not everyone will bless your grave to take part in your fury, it is normal. Penis is not the word used to describe them. This is the way that the RS death penalty operates and has been altered due to graves.

The blessing was never intended to replace a person who picks objects and giving them back to him. It's not a "nerf death button" like it is now. So heres the solution, there are three options. Risk only what you can afford, we expect to see a decrease in gear players who are overloaded in the workplace because there is the possibility that they may be ejected.

Bossing with friends can help reduce risk. Boss with friends as you are currently doing, but be aware that if the bless goes you only have to blame you as you am likely to eat random people's fat loot heaps. This is an absurd argument.

The PKing group of RuneScape was once a decent bunch of people in the past, when the wilderness existed. We first were asked "dm?" First we asked "dm?" before we attacked someone. We were hoping for them to be prepared and to be able to have a fun fair and clean fight.

People also have dm'ed. Too many times in RuneScape now a-days I'll request anyone "dm?" You'll get a reply of "sure", or "yes" within minutes.

We also pinted each other's best accounts against one another, our primary accounts. This was much more fun as the stats were well balanced. It was exciting to see range beat melee, mage beat mage, and so forth. We now have pures that are completely unbalanced. This makes PKing less fun.

Is it me, or has the Buy RuneScape 2007 Goldcommunity lost its integrity in recent several years? These are just some of the examples that I have however I'm sure there's many more. Do you think integrity will be restored once the wilderness of old is returned or are you a fan of RuneScape's playground for the annoyance?

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By Wuyahong
Added Oct 14

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